Elite dangerous neutron star jump calculator. Almost, except just below 400% in my experiences.
Elite dangerous neutron star jump calculator The Neutron Route feature calculates the least number of jumps using known neutron stars and plot the results on the 3D galaxy map. All the result I got from the last 10 attempts were a mild motion sickness. 127 jumps from Sol in my 58 ly DBX, as opposed to more than 1. It is generally recommended you do not use White Dwarfs for FSD Boosting as the risk out weighs the small increase in Jump Range. Step 3. normally the route is saved and you can head to the next neutron star, i did sol to colonia very Using Neutron stars to supercharge FSD and jump farther in Elite Dangerous. if it's 80,1Ly, or even 80. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! I'm in M Puppis 35347 and I just supercharged my FSD in the neutron star. When i'm at a neutron star, i scan it, open my map, plan a normal route to the next neutron star, Then i select the farest star i can reach with my neutron boost, close the map, charging my fsd, jumping. 315. 01 ly) for comparison. I cannot plot a route in the galaxy map using neutron stars and FSD overcharging. How to get the best out of the "Neutron Highway", boosting your jump range using Neutron Stars. Before 2. High jump range and higher neutron star density allows for higher efficiency. The jets are just electromagnetic radiation released from the magnetic axis of the pulsar, caused by the extremely rapid rotation of the star. So pressing the jump key you have to be aiming at the system to jump. If you have feature requests or find bugs you can visit the So if you spend more than 27. Apply filter to route. Should I do it? My ship internals are Go to your Galaxy Map and Filter by Star Type. But when I try to plot a jump to a system that's 183. AFMU. CloakerJones. I generally recommend this method, but I am a lazy bastard. #8. I have bookmarked a number of neutron stars, but I would like to know is the Neutron Star supercharge a one time use like a FSD boost? Also might as well ask while I'm at it, My trip has taken me 12. You need to find closest star in front of your ships' nose. I wanted to build a max jump-range Anaconda for a while now and today I finally finished it, after visiting Lori Jameson for the final light-weight upgrade. Step 2. Yeah the stars your jumping to need to be exactly at 400% to use the full jump and that almost never happens. again. Well, neutron Star FSD gives a 300% boost, so a 20Ly jump drive would be able to make exactly an 80Ly jump and not an inch more, there's no wiggle room. find neutron stars within your max jump range for your decreasing mass of fuel, and (2) try EXO's Neutron Star Superhighway to Colonia. Ease into the jet, try to keep your ship pointed away from the neutron star for the few seconds it takes, then try to go sideways out of the jet. A neutron star's exclusion zone is what's dangerous, and its cones are (usually) much larger than the exclusion zone, allowing you to get into the cone without risking hitting the star. It will brighten up the neutron star 10 000 times normal brightness. Route plotter, so you can plot a route between systems prioritising neutron star supercharging to reduce your journey time; Waypoint routing, allows you to route via systems you may like to visit on the way (Sol to Beagle Point via Colonia and Sagittarius A*) An Elite Dangerous Fleet Carrier auto jumper/autopilot and an interface for managing multiple carriers. Both assuming FSD boost installed and engineering. Mobius, the dedicated Player vs Environment group in Elite: Dangerous using scoopable stars route filter. I actually use them that way. Neutrons, black holes and white The GalMap will let you plot routes using FSD boost, so will search for a route that contains Neutron stars AND White Dwarfs which you can get a smaller boost from but are more dangerous. i made sure to check the tail boost box and also recalculated the route several times. but if you go out to the neutron highway area or at least plot some 1000+ LY it works well. Burps happen when a neutron star has stolen enough hydrogen to start fusion again for a very short while. Jack Silver. Elite Dangerous Star Systems that have special stars (Neutron Stars or Black Holes or some other unusual star types) that are close to the Bubble or Colonia in this system. just caution that sometimes using it (especially for short trips) will increase the number of jumps because in the bubble there are so few of these stars and they're all white dwarves plotting a course through them can actually takes more jumps. uk/?from=Sirius&to=Colonia&range=50. It does pay off to use The map itself in game will have you jump from 1 neutron star to another. In the Galaxy Map, can we use normal route using filters for the fuel cooping stars + Non Sequence Star (i guess these are Neutron Stars) If we check the Fastest Route option in the route setting, will it be the same as using the Neutron Route site, or the site is more accurate. I got my FSD supercharged and my right panel says 257LY jump range. I can go over 90% for The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Most, or at least a great many, tend to use Spansh which plots a route based on your current jump range from whichever system you want to start from to your HEADS UP: You MUST have a fuel scoop installed and powered up. I stumbled across a neutron star on my journey to the galactic core. Very helpful, and there are websites that calculate a route through a neutron highway for you. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews After lowering the neutron stars the community voiced their opinion and the devs raised the jump boost back up and eventually set it at 300%. I am traveling with my Krait Phantom, built for a base jump range of c. It's acting like my drive isn't boosted at all. The cost for such a single jump on a typical build then is CR 6,446,500. • Before engaging your FSD line up your next Jump and increase your speed. Note: White Dwarfs are very dangerous because they have a large Exclusion Zone. reads current max jump range is now 98. Reply reply Wazaa_1991 There is an option in game to calculate your routes to include neutron boosts, it's under the "Fastest routes" option as a checkbox saying "Use depending on the region of space (e. You could make 3 normal jumps in less time than it would take you to make 2 WD-boosted Spansh said his still routes better - in my experience, it certainly seems so, because with a full tank over a short distance (even just 3-4 neutron stars on the router route), while in the middle of the trip, the in game router would take a you type in your starting location; your destination and your jump range. They went from being this feared little tiny dot with a huge radius for ship dropout and easy death if you don't pay attention, to beautiful spinning things that boost your FSD (and give you a great idea of the kill / dropout area thanks to their jet cones making them highly noticeable). I keep a button reserved for heatsink just in case for multiple stars systems. Time estimates are based on 20 minutes per jump and yielding 150 tonnes of tritium per hour mining for a single player. Copyright 2016-2024 Gareth Harper. i recieve "Route unavailable" or planner just avoids all neutron stars and boosts even i am already in the The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! and you'll have more regular stars interspersed with the neutron stars. Also a DSS Probes with G10 Spansh said his still routes better - in my experience, it certainly seems so, because with a full tank over a short distance (even just 3-4 neutron stars on the router route), while in the middle of the trip, the in game router would take a different, more hops route. Elite Dangerous. It would be nice if we're warned before we jump into a white dwarf or neutron star system, I saw a video of someone Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Couldn’t jump to the star, nav The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. outside the neutron fields) they are quite rare. All Discussions boosting from a neutron star was/is fine though. So A quick video on how to do a neutron star jump in Elite Dangerous Elite: Dangerous PvE - Mobius. Make sure you get a Detailed Surface Scan if the Neutron Star before leaving the system. . 7 you cannot even see the neutron star, it was even more dangerous before, if you keep enough distance you should be fine. Thread From here and on, you will have to manually select jumps from Neutron to Neutron Star. 000 jumps with normal plotting and 270 jumps with fastest/use jet cone boost. It can be reached using the route listed below, provided the ship being used to Elite Dangerous. So yea, I thought I share my experience which I made today. Charge FSD and keep trying to point at the selected star. the neutron star I was trying to jump to was outside of that range. It will take advantage of a neutron star if one is close to the straight line from start to finish, but it won't navigate specifically to 2) Use external tools. This can increase your base jump range by x4!! But will cause slight damage to the FSD module i also use a dimondback explorer but only whit 30LY jump range. spansh. You have to have a fuel scoop to get the boost. Only use Neutron Stars for FSD Boosting. It requires your you can multiply your jump range for a single jump in two ways: 1. I never payed attention to the connections in densely populated regions of space though so it’s possible there’s a maximum amount displayed at the same time, starting at nearest stars. All Discussions Most jump ships are made of wet tissue paper. I did this because i suffered a d The Milky Way contains 100-400 billion stars. use a FSD injection (via material synthesis on your right hand ship screen) to get double jump range 2. The result will show you every time you need to go to the galaxy map in order to plot The route planner will try to find waypoints every 1. AsG_Alligator - Once you're inside jet cone out of SC and pulled throttle down, ASAP open Galaxy Map or try it with Nav panel. The galaxy plotter (1) adjusts your jump range to account for decreasing fuel, and (2) tries to insert a neutron star system with a nearby scoopable star at designated refuel points. It produced a 70 jump route, based on my Python’s 16ly range. The Elite: Dangerous Index can be found at https://www. The unnamed GMP cartographer was asked to test if a route to AH Cancri, high above this neutron star, could be reached using a new technology that allowed frame shift drives to The stars that will supercharge your FSD jumps, they are supposed to provide a 25% boost at most. Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. On October 25th 3302, the Galactic Mapping Project team sent a lone cartographer out to a neutron star, nicknamed 'Decision', which was discovered a while ago by CMDR Macros Black. You will also want to make sure you have a lot of FUEL materials for the AFMU on board as well. Routes can be added via the Commander's missions or entered manually. I have Fastest routes checked and The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Set the jump range to 20. One is in a Sirius star system (Sirius B, if I remember right). You can also do something similar with White Dwarf stars, but Neat. after i moved inside the Neutron star the game told me that i can jump 130LY but it didnt let me use that jump range! it works fine whit white dwarfs but neutran stars dont seem to extend my jump range. ED Discovery has a route finder that you feed with two locations and a jump range. From Colonia to the Trieneou system (about 3400 LY away) in just 16 jumps via neutrons and fuel stars Posted by u/salaros1 - 2 votes and 12 comments The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. The Source System, Efficiency and Jump Range will automatically be filled in based on your current I just used this tool to go to Colonia. I tend to The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! You eventually start hitting large fields of neutron stars and can start neutron boosting around 200ly a jump. So normally I would take 55 jumps to Sagittarius A* but after I use this tool I need 12 jumps. You should be careful when plotting using this The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! -Is there a way to decently travel this far in a not-insane period of time. Don't enter a Neutron with a heavily damaged FSD or it may fail and drop you into the exclusion zone. If there is a secondary Dwarf/Neutron, "honk" and open the System Map, or select the bodie and read the down-left panel. I I am right now about to take the dive into the core region, currently I am 13k Ly out from SagA*. org have this modules and other only available from CG, add Mass manager). you may end up using a boosted jump into a system which you do not have enough range to jump out of. take in mind The Neutron Highway is a network of charted and optimised routes that contain a high percentage of neutron stars and white dwarfs along the route; systems that temporarily allow ships to When I tank a neutron star, I can jump 165-170 ly's depending on the fuel tank (wrecking my FSD on average 1% per jump), which is more or less 4 times as far as normal. uk web site has a similar feature and will even look for neutron stars for you. Steam Community: Elite Dangerous. Thanks to all of the players and explorers who provide the data which powers this website. For longer journeys, use the Neutron Plotter. eyeonus,Tromador Updated : Jul 1, 2022 15 . Exploration . o7 commanders I am currently on the stupid task for this engineer that makes me go 5000LY out of the starting zone. #shortsElite Dangerous, how to supercharge your FSD with NEUTRON stars or white dwarfs. Route plotter, so you can plot a route between systems prioritising neutron star supercharging to reduce your journey time; Waypoint routing, allows you to route via systems you may like to visit on the way (Sol to Beagle Point via Colonia and Sagittarius A*) Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Remaining neutron star would retain the angular momentum of the original star. Here are the details. 01Ly, it won't make it. White dwarfs and neutron stars are both formed from the collapse of stars, with neutron stars being from more massive stars that aren't quite large enough to form black holes. Dolphin Bottlenose. Uncheck everything except Non Sequence Stars. In Supercruise, this allows to Besides using the Neutron Star Superhighway Plotter (spansh. In the centre of the galaxy there are gazillions of stars so checking before you jump is essential - keep an eye on fuel when using neutron stars - very fascinating out there :-) In the Galaxy Map, can we use normal route using filters for the fuel cooping stars + Non Sequence Star (i guess these are Neutron Stars) If we check the Fastest Route option in the route setting, will it be the same as using the Neutron Route site, or the site is more accurate. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! The in-game plotter will tend to prioritize a straighter route over getting to Neutron stars for a faster trip. 2 update, players are able to scoop neutron stars for a significant boost in FSD jump range. Likewise, fuel consumption in the forward direction to reach any given star differs from consumption in the reverse direction to reach the same star, changing which jumps When you use a neutron star, it will only connect to systems < 150 ly away, even if your jump range is beyond that. Almost, except just below 400% in my experiences. So I was bored and decided to do the maths and figure out the timings for the Fleet Carriers if you wanted to go exploring using one. TD is a heavy hitter that can calculate complex routes with multiple stops Trading,Routes,EDDN,Exploration. With the 2. #1. 2 / 1. New comments You also have the option to include systems with neutron stars to exploit their jet cones which in turn can boost your FSD up to 300% for a single jump. Naturally I tried doing it with the help of a neutron star. It will Elite Dangerous. If you try to plot a jump that exceeds that then you will get this message. Jul 16, 2021 @ 10:25pm If you manage those - you will have no problems with Neutron stars. 8 2 =0. My ship says it can travel 224ly, but the map will not route 1 jump at around that distance. Neutron stars are easy; they have tiny exclusion zones and generally have large jets that give you plenty of room to boost without worrying about being dropped inside the jet. And recalculate it again. I'm currently using the Neutron Router to make my way back and save myself a few jumps. 5 seconds to supercharge off a WD, it's actually slowing you down. Most medium ships (and the dbX) jump farther than the Anaconda if using the 5A double engineered FSD (with an added mass manager) from the Human tech broker. Remember, 1 neutron star boost is 4 conda jumps and with Elite on SSD you can actually do 4 jumps on The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! You eventually start hitting large fields of neutron stars and can start neutron boosting around 200ly a jump. 2 beta is. First, the numbers if the carrier's jump times were halved (5 min chargeup/cooldown then the current times and then a minmaxed exploration Anaconda (with a range of 79. These spheres of plasma are sustained by nuclear fusion and bound together by the enormity of their mass. Elite Dangerous Space combat game Space simulator Action game Sim game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment [deleted] • Additional comment actions. • If the Neutron Field is space continue to plot large Routes deeper into it. All Discussions Neutron stars give a 300% boost, so it all depends on your ship's own jump range. 4 HIP 40430: A (O Star 0 Ls), B (O Star 136104 80 tons of fuel is nearly 3 times the standard fuel tank, so you have extras of course. He emailed FDEV and they set him back a couple No the route planner is not working that way sadly. Inara CZ is a great external website for Elite Dangerous. The result will show you every system you need to route to. That is wrong. But I check the star type of every primary star before I jump to it. Originally posted by Zi: Saw someone managed to jump 320ly EDIT: Also, you don't have to pan the map along the route to see if you're using neutrons. BTW, you can throttle to Zero while still in hyperspace, it seems won't engage but your ship will stop right after you exit from the jump. Lost in the middle of nowhere, was counting on neutron jumps to save time, but with Odyssey, my 30-ish neutron jump plot is now 100 jumps without And Neutron Stars "new visuals" are horrendous too The Galactic Plane is the plane where most of the mass of the galaxy, consisting of stars and other astronomical objects, is located. I tend to The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. uk Features. All Discussions the computer wont calculate the jump properly and if you manually select fsd boost in the nav panel it disconnects you from the game. The spansh. You should be careful when plotting using this Jumprange for all ships, vanilla, engineered, with Guardian FSD Booster unlocked and with minimal fueltanks for max 1 jump. Calculates the optimal jump range for ships near Sag A* in Elite: Dangerous. If you fall into the zone, repair your canopy and attempt to target a star somewhere in front of you. The Human tech broker provide a 5A FSD doubleengineered with superior jumprange (optimal mass around 1856, edsy. For casual exploration The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. My aspX gets 65 LY jump. Features of Elite. Along with the black hole and neutron star is a B star and an F class star and loads of T stars. - Laffelrog/jump-range-calculator White Dwarf: 1. Utilizing this new capability, EXO's HurtPAINdeaD has plotted a white dwarf and neutron star highway to facilitate rapid travel from the bubble to Colonia. I'm now trying to use the new route planner option. This page will allow you to plot between two different star systems for your fleet carrier. 000 LY and it will give you a list of stars to plot to. I just charged my FSD drive at a Neutron Star. g. Its always my standart 66ly jump. Here battles rage, governments fall, and humanity’s frontier expands – and you can impact it all. Crude workaround but works. (%ofJumprangeUsed) 2 =Fuel usage If you jump 50Ly, but the route plot a 40Ly (becaue the GFSDM is deactivated), once reactivate you only use 80% of your max jumprange, thats 0. This radiation can be observed only when the beam of emission is pointing toward Earth (much the way a lighthouse can be seen only when the light is pointed in the direction of an observer), and is responsible for the pulsed appearance of Step 1. Ok, ok, only 83. A brief discussion and demonstration of how to neutron jump in Elite Dangerous. The exclusion zone usually appears immediately on stars that I'm jumping to, but not on neutron stars depending on the region of space (e. You can either calculate a simple neutron route, which uses the Spansh Neutron Router to quickly calculate a route using Neutron Highways. Tips in the second sheet. Also, less fuel in the tank also increase your Checking out the FSD boost provided by neutron star jets. 8k-ish Ly from Sol so far I am 87% through the rank Trailblazer what sort of The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. So i equipped new fuel cargo class 3 (8 tons), got still the same message, even adding a second fuel cargo doesn't help. Neutron Star supercharging question? Help Hi there, I'm learning to do supercharged jumps. make sure to throttle to 0 upon entering the system and dont accelarate above 0. My current problem is after each neutron fsd boost i can't jump to the next indicated system, hud tells me "Exceeds fuel capacity 5 tons". Also, keep in mind (as i believe Phoenix in pointing at) that your max jump range only applies when your fuel tank is holding barely enough fuel for the one jump. It will take advantage of a neutron star if one is close to the straight line from start to finish, but it won't navigate specifically to This one is a complete tool for efficient route planner for most types of activity in Elite Dangerous. I utilized neutron stars in jumping 4000 ly back into the bubble from my trip to the heart nebula, but I spent a lot of extra time manually plotting jump by jump and searching for neutron stars, probably to the point where any benefit was lost, but that was because these neutron stars weren't mapped. The escape vector wouldn't register that he was aligned to it and he was just slowly getting sucked in. Elite Dangerous Neutron Router. Trying to keep ASP The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Try 3 or 4 if you want. Using the neutron star highway would cut the total jump number from approx around 700 to around 190 But nowadays with many more stars in third party databases and increased jump range, you can string together a neutron route nearly anywhere in the galaxy. charge your The neutron stars and white dwarfs have a specificity: they have two jet cones diametrically opposed. splendid. after going through a neutron star to get a boost to their jump range. Since I deactivated the orbits, i wasn't aware that I was getting too close. Companion star feeding a neutron star would likely just result in a burping neutron star. It is actually a work in progress, so we might add more waypoints later. The first image shows that my "current" jump range after boosting at a neutron star is 280. In case you want to skip to a system, you can double-click its entry. co. Coriolis shows 234ly and no cargo with just the standard fuel tank, it doesn't take into account the reduced mass as you use fuel, it assumes you scoop every star so jump range is always based on a full fuel load so is always less than the distance you can travel if you don't scoop, they The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. also, the filter only shows non-sequence stars as main sequence stars - some B-class and blackholes have neutron star binaries. And there are White Dwarves in the Bubble to practice on. Long range route planner for exploration, passenger missions. *From there, you want to get further in a bit, where density is juicy. Archived post. Note neutron stars are not conveniently placed and there will likely still be sections in the middle of your route where you will need to make several "normal" jumps to get to a neutron star. I’m on my way from Sagittarius A to Colonia and came across a neutron star. When it's full, you're more or less stable and you're aligned to your jump coordinates, either boost or pull throttle to 100%. Also, what does the FSD Boost does in the route setting panel. Video. Step 4. However both options wont allow you to go over their maximum distance but both options allow you to set up a partial route. There is a pretty good chance that neutron star in the middle hasn't been discovered before. Mobius, the dedicated Player vs Environment group in Elite: Dangerous It also depends on how long you intend to be out and if you intend to use a lot of neutron star boosts, then the larger AFMU in the Asp is also advantageous. e. Dec 28, 2022 @ 8:20pm Just switch to economic route calculate it, than back to max range. Get into the neutron highway. Depends on the ship, whether you have the FSD boost installed, use neutron star jump and probably other things I am not remembering. This video shows how to enter the beam of a neutron star to give you a massive jump range. EDIT: Also, you don't have to pan the map along the route to see if you're using neutrons. In the Galaxy Map, under Route Settings, it says my jump range is 191. Just bring a repair module, since those boosted jumps damage your drive. 11c creep slowly and you should see the exclusion zone of the star. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Neutron star scooping will triple your rangeRough on the hull an modules, but manageable with a repair module setupThe Colonia Highway will give you repair/refuel pit stops if that is where the mission is headedBest to load up on 20 such The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. me in my Asp Explorer trying to figure out what the new neutron stars effect on the ship in Elite Dangerous 2. Went to the galaxy map to find a star roughly 250LY away and nothing. There is a higher concentration of neutron stars at +/- 1000 ly from the galactic equator though, due to some issues with how the stellar forge was programmed. there are at least 3 neutron stars "in" the bubble: 18 Camelopardalis, Beta Sculptoris and Jackson's Lighthouse. but I still couldn't get a good explorer build under 12m. It will also let you know when you should gather more fuel. All Discussions Or he may be with neutron star route active, so he must overcharge his FSD at the star trail to reach the next star #9. the I have run into what may be a bug, but it may also be just a setting I have missed. Just uncheck one of the star types, let it recalculate the route, then exit the map and look at the left panel in your ship: do you have fewer jumps to destination, or more? Each extra neutron it picks should reduce the number of jumps by 3. Hello Commanders,I created a short video about how to supercharge your FSD and jump from Neutron stars as safe as possible. Allows you to find nearby "known" This page will allow you to plot between two different star systems. I made sure to check Fastest Route and Use Jet Cone Boost. So much easier than before. The energy from the fusion of hydrogen into helium and helium into other, heavier elements produces heat and light, or electromagnetic radiation. Last edited by Foxx; Jan 23, 2017 @ 2:14pm #10. What to do when you're out of fuel for next jump? And how to approach the star correctly for scoop. 375 light years above the galactic plane. Fastest routes: Use Jet-cone boost. 000ly or so, based on the best range provided by your max jump range. As for neutron star jump, I seem to recall people talking around 150 LY. Super jump. Today i'll show you how to safely perform a Neutron Star Boost. Jan 23, 2017 @ 2:04pm Neutrons give a 200% boost, meaning your jump range quadruples for one jump. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! When you are getting 100-200+ LY jumps from neutron stars a side-trip for fuel is nothing and there are long stretches where you must jump across "normal" systems to get to the next neutron-star system so scooping fuel is usually not a problem. Neutron Star: 4. So i'm presently in Colonia system, planning to fly back to inhabited space. Then i'll just plot neutron star to neutron star until I need to fill up on gas, hop over to a sequence star to refill, and get back to The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! The Nav computer does calculate it appropriately, because when I hit a neutron star it calculates the max jump to the next non-neutron star when I want it to, and it is accurate for my given jump range based on mass. Choose a star which is on your side of the neutron star and attempt to jump while popping heat sinks if you The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Elite: Dangerous Star Map - Red Star Eliminator (EDSM-RSE) is a plugin that The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Don't fall into the exclusion zone of the star. Check the data of the star before you jump to check for any additional nasty surprises. The game will even give you a fuel star periodically along the way to ensure you don't run out of fuel. This page will allow you to plot between two different star systems. A map of all known neutron stars in the galaxy. I was able to calculate the jump path and it calculated 300 jumps. Its the formula in fuel usage, other players know it more and the correct exponent, but as insight. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Those calculations in the outfitting screen refer to your jump range with your ship fully laden (min), your range with your current cargo load (current) and your range with your ship unladen (max). It will attempt to plot you an exact route, including fuel usage, neutron supercharges and injection boosts if so desired. Selecting a node from the UI List adds the star system name to the clipboard - for easy pasting into Elite Galaxy Map (next jump). I heard that going through the tail like things sticking out of the star boosts your jump range significantly, but also damages your ship. At higher jump ranges, nearly every star will be a neutron star. Supercharged my FSD and my jump range showed a little over 250LY. I'm not sure however how to avoid dropping in the star. Turned 175 jumps into 65 jumps. The system Systeia Aub BA-A g12 is +3173. 5 LY without the neutron star boost. Yeah white dwarf stars give 50% extra jump range, neutron stars give 300% extra. An incredible system. If the number is too low compared to your jump range/local neutron density, you will go way out of your Elite Dangerous. The jump tell you the Destination star, if you see White Dwarf, evade after exit. It is approximately 100,000 light-years in diameter and 1,000 light-years thick. Spoiler Waring: it does not end well The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! My husband made the trek to Colonia, and got sucked into a neutron star only 80 something jumps away. All Discussions It may be just be tied to the type of white dwarf/neutron star though. then jump to another neutron star at the edge of your extended jump range, then repeat. https://www. My DBX can usually jump about 32 ly, but I get 130 ly in this jump Neutron Stars are quite fun though. As was said above, you can't plot over 20kLY in fastest mode. It matters when a neutron star powers you up to The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Good, quick summary video, just a few things missing from it: Most importantly, never scoop off a White Dwarf unless it's life and death (i. The route calculator and planners are the following: Neutron Router: This one will help to plan a high way to travel faster using the FSD overcharge using the neutron stars creating the famous neutron-highway The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Is the DPM calculation for the upcoming Tier 9 light Char mle 75 wrong? we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky An Elite Dangerous Fleet Carrier auto jumper/autopilot and an interface for managing multiple carriers. A boosted jump uses the same amount of fuel as a maximum standard jump, more or less. 0x Jump Multiplier. I've recalculated multiple times, but it is still forcing 4 jumps instead of 1 jump. Make sure your not trying to go beyond the max boosted jump range. i cant plan my route with jet-cone boosting cheked on. I've been doing next_waypoint, copies next waypoint to clipboard; prev_waypoint, copies previous waypoint to clipboard; open_gui, opens the GUI of ED-Router; calculate_route, calculates a new route, starting from your current location, to the destination you entered in the GUI. How to jump from a Neutron Star A tool to help you plot routes between star systems in Elite Dangerous, avoiding neutron stars if possible. But I cant plot the route for jumping that far. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Missed detail, sorry!The Galaxy is out there, use this handy guide to see more of it faster. And I'm talking about the Carrier's 500ly jump range, except it's from a neutron star instead of a The Galactic Positioning System of Elite: Dangerous at your service. In other words, a single jump of a fleet carrier increases the cost of weekly maintenance by around 50%. 92 LY away (Synuefe KS-G b44-5 for the curious The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Just like how scooping from White Dwarf or Neutron stars damages the FSD slightly, this emergency jump could damage the FSD for about 10%, such that if you try to do more than one before repairing the FSD then your FSD now runs the risk of The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Nowadays you can use neutron stars for a 300% range boost. Prioritises reducing number of jumps and number of trips to the galaxy map. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! when a neutron jump takes you to a non-neutron star, that hop can't be reversed. The Spansh neutron route you linked has a distance of 26570 ly in 790 jumps. In other words, here is where you start farming. Select KGBFOAM's and Non sequence stars. Enjoy the ride. LINK White dwarfs can have jets. Same. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! The road to Colonia is illuminated by neutron stars. If your ship can jump far on its own, every jump will be a neutron star. Anyway, after escaping w So the "neutron highway" is actually a mixture of neutron stars and regular stars, you do long jumps using the neutrons but you also need to swing by some regular stars to top off your fuel too. Another way to look at it, every single jump has a value of nearly 1% of the fleet carrier's original cost. Also make sure you are charging from a neutron star not a white dwarf as they only give 25% boost. Perhaps helps others too. Elite Dangerous - Neutron Star Jump On the way to Synuefe PX-J c25-8 Plan routes between star systems in Elite Dangerous with this tool. That's an average distance per jump of I understand that I have to jump to a neutron star and then jump from neutron star to neutron star. I would guess a a Conda would get 80ish LY jump. 64 = 64% fuel usage for doing 80% jumps. . Fly safe, CMDRs!Reddit thread with infographic (u/MackTheHunter): https://www. Stars form the center of star systems, in which stars are orbited by planets and other The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. uk/plotter There's also a more advanced variant that accounts for refuels, but I like to resolve that by plotting no fewer than two neutrons ahead (usually it's actually three) via spansh, which usually gives me at least one or two systems of The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. #2. A pulsar (short for pulsating radio star) is a highly magnetized, rotating neutron star that emits a beam of electromagnetic radiation. I had to go into Horizons for it to work. Elite: Dangerous PvE - Mobius. From Colonia to the Trieneou system (about 3400 LY away) in just 16 jumps via neutrons and fuel stars Elite Dangerous. For example, flying laden with fuel The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. https://spansh. Further interactions like editing the system entries, starting a new route, changing settings , or saving the current route and its position are Elite Dangerous. - Not touching throttle, start FSD charge. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Check the tutorials on how to use the neutron star cones for a single long jump. if you don't do it you can't jump out of the system). EDSM - Elite Dangerous Star Map Just jumped into the rad cone of a neutron star, bad luck I guess - and it promptly dropped me from FSD, and now I cannot even align to the escape vector - the ship spins uncontrollably, I get the canopy smashed within 30 seconds, FSD malfunctioning - well, everything malfunctions after a minute or so. Then again, even a low There is one neutron star near the bubble, so by combining a perfectly engineered Anaconda, a neutron boost, and a synthesis boost you would be able to cross the entire bubble in one jump, thereby destroying the game's delicate foundational balance, requiring every mechanic to be redesigned from the ground up. Then i'll just plot neutron star to neutron star until I need to fill up on gas, hop over to a sequence star to refill, and get back to The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. I have an issue. Elite: Dangerous Star Map - Red Star Eliminator (EDSM-RSE) is a plugin that With four hundred billion stars, explorers play an important role in Elite: Dangerous. Plotter Features. 5Ly and I tried to single jump to a star 92Ly away from my current system and it just gave me the same 'plotting error' Edit: There is something I don't get, or there is a The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! that plans for you a route to your goal but it uses just neutron stars. uk) you will want to fit an AFMU because boosting using Neutron and White-Dwarf stars damages the FSD module incrementally with each and every boosted jump. It will prioritise neutron stars so should be avoided for journeys which are lower than 500 light years (It will likely try to route you to Jackson's Lighthouse first if you're in the bubble). So, it did exactly what it was designed to do, it assumed you had 3x Whats ironic is that Neutron stars are WAY easier to boost from than a white dwarf Yeah, their larger sized cones actually represent a huge margin of safety. The Neutron Fields - A Definitive Guide. #elitedangerous#mmo#manawargames The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. o7 #shortsElite Dangerous, how to supercharge your FSD with NEUTRON stars or white dwarfs. 71LY. Display your route on a Display your route on a graphical map of the galaxy compared to the direct route so you can see how far from the straight line you deviate. Head towards BLAE EAEC JN-K D8-511 next_waypoint, copies next waypoint to clipboard; prev_waypoint, copies previous waypoint to clipboard; open_gui, opens the GUI of ED-Router; calculate_route, calculates a new route, starting from your current location, to the destination you entered in the GUI. unless you use neutron stars a lot, which will force you to repair the FSD, it's not mandatory. All Discussions Its the White Dwarf Neutron stars that are the real Killers. Moving the ship inside these cones has an effect that depends on the active mode of flight:. When I charge the FSD using a neutron star, I have a "current" jump range of 288 The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! 5000+ LY in 33 jumps? Awesome. If you supercharge your fsd off a neutron star cone, you get 4 times the distance per jump. A quick video on how to do a neutron star jump in Elite Dangerous When you reach a system in the route, Auto_Neutron will either copy the next system into the clipboard, or it'll feed it to AHK. The result will show you every time you need to go to the galaxy map in order to plot a new route (for instance when you are at a neutron star). you will get a route from neutron start to neutron star on your way to your set destination. 67. You need to balance the amount of fuel to be just over the amount needed to jump until you need to repair your jump drive; about 15 jumps. 5x Jump Multiplier. That neutron option in the galaxy map route plotter just tells the plotting computer to assume you have the enhanced-jump capabilities granted by overcharging your FSD in a neutron star. Since repair takes a long time, you can just as well jump to a fuel star and scoop it and make repairs all in one system. This is a place where we can share useful information, noteworthy discoveries and opportunities for collaboration among many other things. wcuudlhqzgpxqosrsrubfylsizankuccpojrewlvootzrwwpelzmk